Dec, 2012

Stamford, CT 06901

fantasy


Generally including elements that do not exist and probably cannot, such as magic, dragons, etc.

Wandering Wyrmling (D&D 3.5)

When the tribes baby white "god" dragon disappears all the kobolds panic, and they rush off to find him before he becomes lost in a winter wonderland.

Wandering Kobolds (D&D 3.5)

When a legend of an ancient dragon temple is uncovered, the leader of a tribe of kobolds undertakes a quest to find it and explore its lost secrets. Traveling with a few choice followers and the tribes baby white "god" dragon, she hopes to find the temple, and, even more, to find out why she has gained divine powers for offering worship to a baby dragon....

Ocean Dreams (D&D 3.5)

The luxury liner HMS Dolphin School has just become the largest private ship afloat. It's maiden voyage is taking it from the Empire's main port all the way to the colonies and back. Hundreds of socialites, some from the noble class and some from the rising merchant class have booked passage.

Shake Up at Shelton (D&D Delve)

The townspeople of Shelton have suddenly begun pouring into the local capital of Stonehold, begging Lord Ralph for assistance in relocating their homes in light of the earthquakes. Lord Ralph, being wise, is suspicious of these earthquakes, since there hasn't ever been one recorded in his realm before. You are hired to investigate.

Character provided, short play time.

The Legacy (Epic Level D&D 3.5)

Join an epic adventure! Sent by the King to guard a diplomatic mission to the Theocracy of Imilthia, the King's Fist finds themselves in the middle of more than negotiations, as ancient evils waken to threaten Chalis, the local capitol where the discussions are taking place.

This is a two slot event. Pregenerated 40th level 3.5e characters will be provided.

Peril in Podwin part 2 (Heroes of Ribhus)

As new discoveries take them deeper into the mystery, the Heroes of Ribhus realize that there is more at work here than the threat to the tiny village of Podwin.

A heroic tier adventure for the Heroes of Ribhus. Pregenerated characters available if desired, or use the character creation guidelines at http://www.ribhus.com.

Peril in Podwin part 1 (Heroes of Ribhus)

The Heroes of Ribhus have been brought in to protect the swamp farmers in Podwin, a small farming village on the edge of the great swamps that surround Kyrinn. It's a small village - how hard could it be?

A heroic tier adventure for the Heroes of Ribhus. Pregenerated characters available if desired, or use the character creation guidelines at http://www.ribhus.com.

Savage Sewage (Heroes of Ribhus)

Thanks to you and your allies the demonic forces of the fungi queen no longer threaten the swamps of Kyrinn. Yet not all is safe is in The City of Brass, murders and disappearances abound, while this is normal for any large city the note before you summons up fear long forgotten. Can you and your comrades stop these inhuman attacks are you brave enough to enter the Savage Sewers of Kyrinn? A heroic tier adventure for the Heroes of Ribhus Campaign.

Voice in the Void (Pathfinder Society #35)

Mystery strikes again at the problem-plagued Blackros Museum in Absalom and its curator, Nigel Aldain, needs your help. When a famed Osirian tomb raider returns to Absalom and disappears in the museum's basement, Aldain fears the worst. When strange sounds echo from below and several of the curator's night watchmen go missing, he panics and begs the Society to investigate the mystery and save his museum from the darkness that infests it.

Drow of the Darklands Pyramid (Pathfinder Society #32)

A rogue band of drow plague the shipping lanes of Osirion and the Pathfinder Society sends you to stop them. When the drow capture a caravan laden with Society relics, you delve into the Darklands to track down the stolen cargo and explore the mysterious Stalactite Pyramid.

This product is a Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11).

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