Recently added events.
You've readily discovered that the old Hag's cave was just not going to work as a home for the members of the Licktoad Tribe you rescued. And now, in gratitude for rescuing him, Skith has offered to lead you to a new home.....hopefully one where those foul humans will just STAY AWAY! You travelled south across the Bleaklow Moor toward the banks of the Yondabakari River, ultimately heading toward the Mushfens....an endless swamp with many old ruins to conquer and inhabit!!
The war has been long; on and off again for generations. The battles: bloody, brutal.....neither side gaining ground. A plan emerges....a grizzled old man....a platinum haired sorcerous....a lenthy mission which could encompass a lifetime....Are you up to it? Can you do it? Are you game? The mission: Dark, dangerous, oppressive....the slightest wrong move could result in death, destruction, annihilation....YOURS! Whatever your motivation for undertaking such a long mission is irrelevant. It serves our purpose. It's time to bring Sheoloth down.....
You and a small Caravan of like-minded misfits and refugees are heading to a settlement outside Old York you’ve heard is decently safe from the undead. However, just as you set up camp, you realize something’s followed you from the Ruined Earth. Something big.
As Victorian magic returns to a world full of cell phones and internet memes, refined Magisters and brash Guttersnipes work together to learn the secrets of the Arcane. Deep inside a distant Threshold, a group of Arcanum have discovered a terrible weapon lost since the 1800’s. WIll you bring it back safely, or will it fall into the wrong hands?
In 2342, your Cabal of Time Travelers has been asked to investigate a mysterious discovery on a Lunar Mining Colony. What’s waiting for them is certain to be bizarre, but does it even belong in the future?