December 3 - 5, 2010
Holiday Inn Select
700 East Main St
Stamford, CT
horror
Games at AnonyCon matching the tag above:
A Museum for the Common Folk (Fellowship of the White Star I201)
You have a job to do at the old McKittrick mansion. Now what is all this hogwash about the place being haunted?
This is a 1906 intro module is playable with the pre-gens provided or with first level characters with no experience.
The pre-gen characters that are provided at the end of the module fit the module the best. If they are not used, players will need to supply their own role-play reason for being invited.
Dead Man's Run (Zombies! Board game)
Description: The city streets are before you…..the helipad is on the other side of town! There is one seat left. Will you be the one to make the last flight out of dodge?
All the city tiles in use are pre-layed out. Everyone starts at one end and it’s a race to the other side of town.
Give Me Liberty AND Give Me Death (Fellowship of the White Star B203)
The Fellowship sends you to investigate the death of a writer in a small town in Wisconsin, USA. Is it a case of life imitating art or art imitating life?
Heroes with the Psychology feat are encouraged to participate in this event. This event is designed for low level characters set in the Fellowship of the White Star campaign of earth, 7/18/1906.
Grace Under Pressure (Call of Cthulhu)
You are on the sea floor, 1,500 feet below the surface. Around you there is only cold and dark - the sun's caressing rays bring nothing to this world. The pressure here is over 600 lbs/sq inch. This is a lethal place. There must be caution in every move you make, or the sea will claim your body and your soul. You and your companions are aboard the RSV Wallaby, a prototype deep sea research vessel of your own design. This is its maiden voyage; the attention of the world is upon you..........You are not alone.......and in the hours to come you will die.
Inside Hastur's Studio (Cthulhu)
You are part of an independent detective agency in late-20s New York City. Your boss, one August Derleth, came into the business looking to help bored housewives find their cheating husbands... but, inevitably, you've been drawn into the endless conflict for supremacy between the Law and the Mafia. Just last week, you got a tip about an evidence cache - notes and records linking the Mafia families to some horrible crimes. The evidence, collected by an agent anonymous, rests within the props for a new play in town, the King in Yellow.
La Paradis Perdu (Fellowship of the White Star B201)
The Fellowship sends you to Haiti, the Pearl of the Caribbean, to acquire a mysterious object. But when the heroes meet its owner, they discover that completing the deal will be much more involved than negotiating a price
(It is recommended that players who speak French-Creole or French play this adventure). An event designed for low level characters set in the Fellowship of the White Star campaign of earth, 8/6/1906.
Six Children and IT (Call of Cthulhu)
It is March of 1941. Nazi bombs savage the streets of London, and no night goes by without an air-raid siren. To protect them from this horror, six children are evacuated to the remote Cornish village of Morvah, where the government and their parents believe they will be safe. But darkness lurks even in the peaceful countryside of Britain. This game is intended as a high-roleplaying genre crossover between classic British children’s fantasy and Call of Cthulhu. While the characters are young teenagers, this is not a light-hearted or comic module; expect horror, insanity, and possible death.
Stars of the Summer Night (Call of Cthulhu)
1969 is an exciting time to be a student at Yale. The campus has just gone co-ed, student protests are changing the world by speaking out against the Vietnam War and other injustice, and the US is winning the space race. You're the best and the brightest - everyone is looking to you to change the world. When you're handed a fascinating new academic project, you think that you might be able to do just that. But this is a school full of dark mysteries - will you end up having to save the world instead?
Theatre de la Mort (Fellowship of the White Star B204)
An agent of the Fellowship has failed to report for a mission, and you are sent to Paris to check on their welfare. But who exactly is Remy Loisel? Ride the new metro line, visit quaint cafes, and take in one of Paris' oldest shows.
(It is recommended that players who speak French and/or are planning to pursue the Psycho prestige class play this adventure.)
An adventure designed for mid level characters set in the Fellowship of the White Star setting of Earth,
Use Only As Directed (D&D 3.5)
Something is strange in the city amid the musky smell of the river’s
silt. As wharfsmen drink to souls lost in the Plague, merchant, monk,
and soldier alike join in the celebrating the Summer Squid Hunt. In
the moist night air a motley group of law-abiding citizens develop
painful symptoms. The right combination of illegal potions and
forbidden ancient rituals might do the trick. Will their sanity run
out? Probably.
A city-based adventure with problem-solving and
horror roleplay. No knowledge of rules necessary, pregenerated
characters provided.