December 3 - 5, 2010
Holiday Inn Select
700 East Main St
Stamford, CT
All
Games at AnonyCon matching the tag above:
A Museum for the Common Folk (Fellowship of the White Star I201)
You have a job to do at the old McKittrick mansion. Now what is all this hogwash about the place being haunted?
This is a 1906 intro module is playable with the pre-gens provided or with first level characters with no experience.
The pre-gen characters that are provided at the end of the module fit the module the best. If they are not used, players will need to supply their own role-play reason for being invited.
A Sticky Situation (D&D with Dwarven Forge)
A major earthquake has rocked the region opening up a crack in the cliff face. Now awful smells and weird sounds emanate from the opening. You are called upon to investigate and “Make it go away!”
A D&D 3.5 event for six 7th level pregenerated characters, using the Dwarven Forge products for scenery.
Aalterdam VIII part 1: City Beneath the Waves (D&D 3.5)
The aristocracy of Aalterdam has been overthrown by a republican government of merchants and exiled to the Western Mountains. In the aftermath of the revolution, a nobleman lost all his lands, money, and possessions except for one strange scroll handed down from his ancestors, which claims to tell the story of Thalasson, an ancient city lost beneath the sea for many generations. Unfortunately, the only person with the skill to interpret his heirloom is a patriotic citizen of the Republic...
Aalterdam VIII part 2: Monarchs of the Sea (D&D 3.5)
The time has come for the rulers of Thalasson to travel to the surface world. Yet when they arrive, what changes will they discover in modern Aalterdam? The wise men say that power corrupts even the most innocent. They are now faced with dark and difficult choices that will help shape the future of their own realm and Aalterdam itself.
ADCP 1-1 "Jungle Hunt"
A great hunt has been called in the jungles of Chult. The Amnian trading costers of Port Nyranzaru are competing to see which one can bring in the biggest, rarest beasts as trophies, and they're looking for adventuring companies to do the hunting. Are you and your companions up to the challenge?
Set in Chult (FRCG p.102-103). Only playable at public venues. At least four of the characters being played at the table must be members of the same Adventuring Company, and all of the characters at the table must be within a single level band (1-4, 4-7, 7-10 or 11-14).
AKAN 1-6 "Abeir Eternal"
Rumors are swirling in Airspur. A group of genasi is prophesying the defeat of the Abolethic Sovereignty, quoting from the sayings and strategies of Gethani, a legendary resistance leader. Will the age-old hopes of the genasi people be realized – and are someone's ambitions getting out of control – or is it some dastardly plot by the aberrant lords of madness? A Living Forgotten Realms adventure set in Akanûl for characters levels 7-10.
Assault on the Kingdom of the Impossible (Pathfinder Society #33)
The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and violently robbing Jalmeray and Pathfinder Society caravans laden with relics, artifacts, and magical mysteries. When a venture-captain is murdered by the Aspis Consortium agent, it's up to the PCs to find him and do whatever it takes to stop him.
This product is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4-5).
BALD 1-6 "Brothers in Arms"
A frail alliance connects the city of Baldur’s Gate to the nation of Elturgard – and when vital information crosses the border without authorization, that alliance is bound to be put to the test. A visiting paladin’s moral code clashes with the organization that has kept the city safe for more than a century, and the outcome may be hard to predict. A Living Forgotten Realms adventure set in Baldur’s Gate for characters levels 4-7.
Battlefield Oerth (D&D 4E)
Your fellowship of heroes were the only ones to escape the hideous fate that befell your world. But do you have what it takes to survive an environment where metal walls talk and pigs can fly? In the spirit of D&D classics like Expedition to the Barrier Peaks, in this adventure you’ll pit your swords and spells against robots and ray-guns. The future of more species than your own is yours to decide!
Board Games - Family block
Drop in to our board game room and enjoy open play or any of the organized games below:
Uno - the simple card game that can get vicious
Jenga - the game of building - and falling blocks - special edition
Boggle Deluxe - with a 5 X 5 grid with 25 letters
Yahtzee Deluxe - special dice and a tray to roll them in
Board Games - Holiday block
Drop in to our board game room and enjoy open play or any of the organized games below:
Apples to Apples - new enhanced edition
Yahtzee Deluxe - special holiday edition
Holiday Games - party and trivia games about the Holiday Season
Board Games - Party block
Drop in to our board game room and enjoy open play or any of the organized games below:
Apples to Apples - a new and ehanced edition!!
Scattergories - card game edition, no writing required
Man Bites Dog - the hilarious headline making game
Toss Up - ten little dice never had so much power
Board games open play
Enjoy our library of board games and find a pick-up session any time of day or night to pass some time or learn a new game.
The ConnectiCon team will have on hand: Agricola, Through the Ages, Roll Through the Ages, PowerGrid (United States, Germany, France, Italy, Benelux, China, Korea maps), Age of Steam, Brass, Puerto Rico, St. Petersburg, Amun Re, Goa, Imperial, Boggle, Tichu (4 copies).
Body Bags (World on Fire)
“Project: Pitfall will stay in business as long as the body bags keep rolling in.” The zealous counter-terrorist organization enjoys carte blanche - no oversight, no rules, and no one to stop them from tearing the world apart to satisfy a vengeful populace. But maybe they've finally gone too far. At their last op, two body bags were whisked away before the cameras rolled. What's got the spooks spooked, and how can you use it to bring them down?
An introduction to Crafty Games' World on Fire setting, by Mark Newman. Uses Spycraft 2.0 rules, with characters provided.
Change
The gods of chaos place the PCs in an arena full of 350 different creatures, ranging from lowly commoners to a gargantuan black dragon.In order to win this tournament scenario, you must be able to play different characters and monsters, have them survive, and have them fight off attackers.
If you're good with miniatures, you'll like this one. Players may create their own 11th level characters, or characters will be provided. This is a pure combat scenario. Pre-gens will be provided, but making your own characters is recommended.
CORM 1-7 "Patronage and Pestilence"
A disease has hit the outskirts of Suzail, and the captain of the guard has hired the PCs to provide safe transport for the arriving cure. Unfortunately, everyone else in town wants it just as badly. Can the heroes protect the medicine for the sick and dying, or will the temptation of wealth be too much to pass up? A Living Forgotten Realms adventure set in Cormyr for characters levels 1-4.
D&D 4E Delves
We'll be offering D&D Delves running along side the rest of our games. If you're new to D&D 4th Edition or you just want to sit down and roll some dice, come over and play a random dungeon encounter with us. Delves will be timed events running 45 minutes each.
DALE 1-7 "Art"
Isolation can be a boon—but when strange events leave the members of an airborne boarding school for young nobles in High Dale ill, only aid from outside can offer a solution. Can the PCs solve this discretely and in time? A Living Forgotten Realms adventure set in the Dalelands for characters levels 1-4. A part of the ‘Arts & Crafts’ major quest. The other part is DRAG1-7 Crafts. Successfully completing both adventures in any order completes the major quest. This major quest is a prequel to the paragon level ‘Pain and Suffering’ arc, which starts in DRAG2-1 Discomfort.
Dead Man's Run (Zombies! Board game)
Description: The city streets are before you…..the helipad is on the other side of town! There is one seat left. Will you be the one to make the last flight out of dodge?
All the city tiles in use are pre-layed out. Everyone starts at one end and it’s a race to the other side of town.
Drow of the Darklands Pyramid (Pathfinder Society #32)
A rogue band of drow plague the shipping lanes of Osirion and the Pathfinder Society sends you to stop them. When the drow capture a caravan laden with Society relics, you delve into the Darklands to track down the stolen cargo and explore the mysterious Stalactite Pyramid.
This product is a Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11).